I'm leaving by night
I'm leaving alone
I'm leaving it lie
When you waken I'll be gone
I would not beg for me
As I would not beg for you
Though I'd like to be the one
To see you through

Every step you have taken
Disappears with the tide
You're torn up and shaken
With changing your mind
You haven't got the grace
To say you'll finally decide
And you haven't got the strength
To stay and fight

September 16th, 2021

acaseofyou: (14 ♫)
acaseofyou: (14 ♫)

character sheet redux

acaseofyou: (14 ♫)


Name: Bridget 'Birdie' Lewis     Nature: Celebrant    Generation: 10th   
Clan: Daughters of Cacophony Demeanor: Gallant Sire: Lorelai




ATTRIBUTES

Physical:
Strength - 2
Dexterity - 2
Stamina - 2

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Social:
Charisma - 4
Manipulation - 3
Appearance - 3

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Mental:
Perception - 2
Intelligence - 3
Wits - 3

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ABILITIES

Talents:
Alertness - 1
Athletics - 0
Brawl - 0
Dodge - 1
Empathy - 1
Expression - 3
Intimidation - 2
Leadership - 1
Streetwise - 1
Subterfuge - 1

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Skills:
Animal Ken - 0
Crafts - 0
Drive - 1
Etiquette - 2
Firearms - 0
Melee - 0
Performance - 3
Security - 0
Stealth - 2
Survival - 0

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Knowledges:
Academics - 2
Computer - 1
Finance - 0
Investigation - 1
Law - 0
Linguistics - 0
Medicine - 0
Occult - 2
Politics - 2
Science - 0

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ADVANTAGES

Disciplines:
Fortitude - 1
Melpominee - 3
Presence - 3

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Discipline Skills:
Resilience (For1) - Add Fortitude rating to their Health total
Unswayable Mind (For1) - Add Fortitude rating to dice rolls to resist manipulation and coercion
The Missing Voice (Mel1) - Throw your voice anywhere in sight
Phantom Speaker (Mel2) - Throw your voice to someone you know wherever they are
Toreador's Bane (Mel3) - Mesmerize others with a song
Madrigal (Mel3) - Project an emotion into your audience with a song
Awe (Pre1) - Those who are near either want to be closer or shudder in fear; broken by target being in immediate danger or leaving the area
Dread Gaze (Pre2) - Engenders unbearable terror in target; use by showing the mark of Caine (bearing teeth/claws/etc.) and render target stupefied into madness, immobility, or reckless flight
Entrancement (Pre3) - Make the target obsessively want to please you


Discipline Combinations:
King of the Hill (For2/Pre2) - Make yourself unable to be knocked off your feet
Retaliatory Terror (Pre2/For1) - Cause Dread Gaze to be projected from a wound of yours
Give 'Em Hell (Pre3/For1) - Inspire courage and valor in a group before a battle

*Lifesong (Dom1/Pre1) - Assess a target's demeanor from a person's speech
*Haunting Seduction (Dem2/Pre1) - Leave an impression on a target that will linger as an obsession
*True Tongue (Dom2/Pre2) - Make a target unable to lie
*Reluctant Performance Artist (Dom3/Pre3) - Make a target the temporary center of attention

* - where Dominance/Dementation requirements are met by Melpominee




OTHER


Humanity - █ █ █ █ █ █ ╘ ╘ ╘ ╘

Willpower - █ █ █ █ █ █ ╘ ╘ ╘ ╘

Bloodpool - █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █

Weakness: Daughters of Cacophony Clan Bane - Fugue Music (added difficulty on all Perception)



MERITS AND FLAWS

Merits:

Blush of Health (2pt. Merit)
Harmless (1pt. Merit)
Open Road (2pt. Merit)
Fugue Instinct (3pt. Merit)
Flaws:

Slow Healing (3pt. Flaw)
Deep Sleeper (1pt. Flaw)
Sympathizer (1pt. Flaw)
Enemy (3pt. Flaw)




POSSESSIONS

Gear (Carried) Equipment (Owned)
Feeding Grounds Vehicles




BLOODBONDS/VINCULI


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HAVENS

location description
location description