Discipline Skills: Resilience (For1) - Add Fortitude rating to their Health total Unswayable Mind (For1) - Add Fortitude rating to dice rolls to resist manipulation and coercion The Missing Voice (Mel1) - Throw your voice anywhere in sight Phantom Speaker (Mel2) - Throw your voice to someone you know wherever they are Toreador's Bane (Mel3) - Mesmerize others with a song Madrigal (Mel3) - Project an emotion into your audience with a song Awe (Pre1) - Those who are near either want to be closer or shudder in fear; broken by target being in immediate danger or leaving the area Dread Gaze (Pre2) - Engenders unbearable terror in target; use by showing the mark of Caine (bearing teeth/claws/etc.) and render target stupefied into madness, immobility, or reckless flight Entrancement (Pre3) - Make the target obsessively want to please you
Discipline Combinations: King of the Hill (For2/Pre2) - Make yourself unable to be knocked off your feet Retaliatory Terror (Pre2/For1) - Cause Dread Gaze to be projected from a wound of yours Give 'Em Hell (Pre3/For1) - Inspire courage and valor in a group before a battle
*Lifesong (Dom1/Pre1) - Assess a target's demeanor from a person's speech *Haunting Seduction (Dem2/Pre1) - Leave an impression on a target that will linger as an obsession *True Tongue (Dom2/Pre2) - Make a target unable to lie *Reluctant Performance Artist (Dom3/Pre3) - Make a target the temporary center of attention
* - where Dominance/Dementation requirements are met by Melpominee